


Always Night: The first three games all take place exclusively at night while there is some progression of time, the sky will skip straight from dawn to dusk.Averted in the third game as your reputation for racing and connections with a local mechanic merit you the purchase of one of six vehicles he has for sale, with some additional spending money for minor modifications if you purchase his least expensive car.Later in the fourth game you get to choose from one of three used cars sitting in the parking lot across from the bus stop you arrive at complete with dents, missing hubcaps and primered, replacment body panels. However, you still start with one of the slowest cars of the game without any nitrous. In the second game, it does get a little better. In the first game, you start off in a pitifully slow taxi, complete with dents and graffiti all over it. Alleged Car: The starter car in both the first Midnight Club game and the second one.

The games feature examples of the following tropes:
